An adrenaline-induced first person shooter set in a cyberpunk sci-fi universe.
Created with a team of 12 using Unreal Engine, during Futuregames' fourth and final game project.
The Zookeeper has brought his robot army to Earth through portals. Your mission is to protect the earth and annihiliate the enemy - close the portals and save humanity. Every kill puts you in a better mood, which is detected on your Mood Meter. Power up and notice the difference.
The game is heavily inspired by Doom.
I have ownership of everything highlighted below. In addition to this, I also did bug fixing and some additional smaller features. Below I talk about the more important parts of my contributions.
I used Unreal Engine's Enhanced Input System.
An enemy with low health can be dashed to and executed.
Find executee
Move to target
Find ledge
If the player finds a ledge, it climbs on top of it.
When the mood value goes above or below 222, 444 and 666, the Mood state is changed.